

This Santana-cum-Hendrix analogue takes young Francis under his musty wing and shows him stardom. The night before Francis’ first big gig, an imposing alien tour manager appears (yes, really) and recruits Francis to open for intergalactic megastar, Lightman. There’s basically no gameplay it’s a visual novel at this point where you walk and talk and soak in the gorgeous, artfully crafted vibes of this peculiar mountain town somewhere in Colorado. And he yearns to be reborn.Īfter a brief exposition dump introduces you to his hometown of Calypso, establishes the pressure threatening to swamp Francis and outlines his desire to escape – physically and metaphorically. They don’t see that this kid – with his bedroom full of spaceships, sci-fi novels and cosmic miscellany – isn’t simply a vessel to play folk for folk’s sake. Everyone expects Francis to live up to his name, to play the music of his dead forebear and smile whilst doing it. On a surface level, The Artful Escape is about teenage guitar prodigy Francis Vendetti, a small-town boy with a world-class talent, living under the monolithic shadow of his famous uncle – a dead musician suspiciously reminiscent of Bob Dylan. READ MORE: Forget ‘Fortnite’ and ‘Minecraft’: With ‘Oberhasli’, Deadmau5 plans to make in-game music concerts mean something.It essentially plays itself as you sit back, occasionally mash some buttons and watch the psychedelic journey of self-actualisation and discovery play out in front of you.

Galvatron’s studio, Beethoven & Dinosaur, has agonised over the title – tweaking elements of it, fiddling with various knobs, and getting everything to sound and look and feel just right, like the gaming version of a shoegaze band setting up its pedalboard before their debut show. It took Johnny Galvatron, former rock star and lead developer of The Artful Escape, over six years to create his debut game.
